State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Third Person Games on iOS in Saudi Arabia: Q4 2022 Performance

Discover the performance trends of the top five third-person games on iOS in Saudi Arabia during Q4 2022, including key metrics on downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Saudi Arabia: Q4 2022 Performance

In the fourth quarter of 2022, the top five third-person games on iOS in Saudi Arabia showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.

Super Drift & Crashes by Ahmed Sabah saw a significant fluctuation in weekly downloads. Starting strong with 86.5K downloads in early November, it peaked at 177K in the week of November 14, before gradually declining to 15.2K by the end of December. The game’s weekly active users followed a similar trend, peaking at 262K in mid-November and then decreasing steadily to 144K by the end of the year.

Subway Surfers from Sybo Games ApS maintained consistent performance. Weekly downloads ranged from 15.7K to 28.2K, with a noticeable spike in the last week of November. The game generated weekly revenues between $1.1K and $1.6K, ending the quarter at $1.6K. Active users remained robust, fluctuating between 1.06M and 1.37M throughout the quarter.

PUBG MOBILE by Tencent Mobile International Limited demonstrated strong financial performance with weekly revenues ranging from $269K to $377K. Downloads were relatively stable, averaging around 18K to 20K weekly. Active users hovered around the 600K mark, peaking at 649K in early October and maintaining a steady count close to 600K towards the end of December.

Number Master: Run and merge by KAYAC Inc. experienced a rapid rise in downloads, beginning with just 890 in late October and surging to 71.5K by the end of November, before settling at 12K in the final week of December. Active users saw a similar spike, reaching a peak of 74.9K at the end of November, and then tapering off to 29.3K by the end of the quarter.

Going Balls from SUPERSONIC STUDIOS LTD showed stable performance in terms of downloads, ranging from 8.4K to 14.8K weekly. Revenue fluctuated slightly, peaking at $493 in the final week of December. Active users remained relatively steady, ranging from 86.7K to 104K throughout the quarter.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023